Trickstar Black Catbat
LIGHT

Trickstar Black Catbat

  • Archetype:
  • Trickstar

  • ATK:
  • 2000

  • LINK-2
  • View:
  • 4391

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2 "Trickstar" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 14, 2026
51± 6/ 100
Power Score
Intrinsic 48
Deck 53

Trickstar Black Catbat — Power Evaluation

Final Score: 51 ± 6 · Confidence: Medium

  • Intrinsic: 48.3 · Deck: 52.9 · Meta: provisional
  • Primary role: Material body · Secondary: Boss/End-board, Utility

Why it scores here

Trickstar Black Catbat is an archetype-locked Extra Deck Link-2 whose value comes almost entirely from being a cheap 2000-ATK Trickstar body and from a repeatable ATK-reduction/burn support effect, not from raw stats. It converts two Trickstar monsters into a body that can climb into larger Trickstar Links while chipping damage and weakening the opponent's board alongside the archetype's burn effects. It generates no card advantage, disrupts nothing, and starts no combo on its own, and its '2 Trickstar monsters' material requirement caps its flexibility. The 2000 ATK earned no points here; the accessibility, combo and resource axes dominate the score.

Axis scores

Axis Score Evidence
Accessibility 55 Card text requires 2 'Trickstar' monsters, so it is live only once the archetype's bodies are on board, not from the opening hand; 150 recorded decks run it at 1.27 average copies (verified/observed).
Combo & Conversion 30 It starts nothing by itself — it needs two Trickstar bodies to exist and adds no new board on resolution, with 0 recorded combo appearances (observed/inferred).
Resource Economy 25 No card advantage of any kind; it is a pure Extra Deck investment whose only return is passive chip damage and ATK reduction (verified).
Effect & Interaction 28 Only soft attrition interaction: 200 burn when a pointed monster is destroyed and -200 ATK per pointed monster when Trickstar effect damage is dealt — no negation or removal (verified).
Material Utility 60 A Link-2 with Left/Right arrows and a Trickstar name, usable as material for higher-Link Trickstar monsters such as Bella Madonna (inferred from text).
Resilience & Flexibility 45 2000 ATK body whose two effects repeat each turn, but it carries no protection and folds to a single removal or negate (inferred).
Deck-Building Efficiency 55 One Extra Deck slot, no main-deck garnet, 1 copy typical (118 of 150 decks), but the 2-Trickstar material lock keeps it non-splashable (observed/verified).

Calculation

Weight profile: 0.7 Material body + 0.3 Boss/End-board. Intrinsic ≈ 48.3, Deck ≈ 52.9, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap Extra Deck Link-2 body (2000 ATK) for the Trickstar archetype, needing only 2 Trickstar names
  • Repeatable ATK-reduction effect that compounds with the archetype's burn damage to shrink the opponent's board
  • Chips 200 damage each time a monster it points to is destroyed, adding up within the Trickstar burn plan
  • Doubles as Link material for higher-Link Trickstar monsters, so it converts even when its effects are irrelevant

Weaknesses

  • Archetype-locked: only summonable with 2 'Trickstar' monsters
  • No inherent card advantage, disruption, or negation — purely passive attrition
  • Low 2000 ATK Link-2 with no self-protection, so it dies to common removal
  • Played as a 1-of in the large majority of decks (118/150), indicating a minor toolbox role rather than a core piece
  • No recorded combo data, so its practical ceiling is only inferable from text

Counters / choke points

  • Generic removal or negates on the Link Summon (e.g. Solemn Strike, Infinite Impermanence-style negation)
  • Board wipes such as Raigeki or Dark Hole that clear it before its attrition effects matter
  • Non-Trickstar hands cannot assemble its 2-material requirement
  • Link-based removal (e.g. Knightmare Unicorn) that erases the body and its pointed zones

Best use

Extra Deck Link-2 body and burn/support piece. Decks: Trickstar. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Link-2, LIGHT Fairy, 2000 ATK, Left/Right arrows, material '2 Trickstar monsters'; Card text: 200 damage whenever a monster this card points to is destroyed by battle or card effect and sent to the GY; Card text: face-up opponent monsters lose 200 ATK per pointed monster when the opponent takes Trickstar effect damage, until end of turn; Deck sample: 150 of the sampled decks run it in the main deck and 0 in the side
  • Observed: 150 recorded decks, average 1.27 copies, max 3; 118 decks run exactly 1 copy; Co-deck rates with core Trickstar cards: Foxglove Witch 82.7%, Candina 81.3%, Lycoris 80.7%, Corobane 78.7%; 0 recorded combo appearances across the combo sample; 30 distinct archetype labels in the deck sample, dominated by Trickstar entries
  • Inferred: Its value is mainly as a Link-2 material body that climbs into larger Trickstar Links such as Bella Madonna; Its two effects support the archetype's burn/attrition plan through repeated ATK reduction and chip damage; It is not a starter: it requires two Trickstar bodies already on board
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample, so meta power is null/provisional











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